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Fusion Development Documentation
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On this page
  • Coinshop Config
  • Main Config
  • Quests Config
  • Scoreboard Config
  • Cases Config
  • Webhooks Config
  • Exports
  1. Products
  2. Pausemenu

Configuration

The Script includes also a big language/locales configuration where you can change any text of our script! There is also a README file in the resource with some explanations for example the Tebex use.

Coinshop Config

Config = Config or {}
Config.CoinShop = {}

Config.CoinShop.Categories = {
  {
    name = "Items",
    products = {
      {
        label = "2x Apfel",
        description = "Ein Apfel",
        image = "/assets/images/apple.png",
        price = 500,
        -- Item Object Properties
        count = 2,     -- amount of items or ammoCount
        item = "bread" -- item or weapon or car
      },
      {
        label = "Pistole",
        description = "Eine Kanone",
        image = "/assets/images/WEAPON_PISTOl.png",
        price = 1000,
        -- Weapon Object Properties
        weapon = "WEAPON_PISTOL",
        ammo = 100, -- amount of ammo
      },
      {
        label = "T20",
        description = "Ein Auto",
        image = "/assets/images/car.png",
        price = 5000,
        -- Vehicle Object Properties
        vehicle = "t20",
        vehicleType = "car" -- car, boat, plane, etc.
      },
      {
        label = "20.000$",
        description = "Fetter Batzen",
        image = "/assets/images/no-image.png",
        price = 500,
        -- Cash Object Properties
        money = 20000,
        account = "money", -- bank, money, etc.
      },
    }
  }
}

Main Config

Config = Config or {}

Config.Debug = false;

Config.Framework = {
  type = "esx",
  path = "es_extended",
  accounts = {
    money = "money",
    bank = "bank",
    black_money = "black_money"
  }
}

Config.Changelogs = {
  {
    date = "10.02.2025/03:34",
    title = "Big Summer Update 2.0",
    items = {
      {
        type = "added",
        text =
        "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo"
      },
      {
        type = "removed",
        text =
        "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo"
      },
    }
  }
}

Config.News = {
  {
    author = "mattiweee",
    avatar = "/assets/images/avatar.jpg",
    text =
    "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo"
    ,
    date = "10.02.2025/03:34"
  }
}

Config.Notify = function(type, text)
  TriggerEvent("hud-notify:title", type, "Coinshop", text);
end

RegisterNetEvent("menu/notify", Config.Notify);

Quests Config

Config = Config or {};
Config.Quests = {
  {
    id = "category_1", -- Needs to be unique
    label = "Quest Category",
    description = "Quest Category Description",
    color = "red", -- 'red' | 'yellow' | 'blue'
    quests = {
      {
        id = "quest_1", -- Needs to be unique
        label = "Quest 1",
        description = "Quest 1 Description",
        time = "7d",
        progress = {
          max = 400,
        },
        rewards = {
          {
            label = "Pistole",
            description = "Eine Kanone",
            image = "/assets/images/WEAPON_PISTOl.png",
            price = 1000,
            -- Weapon Object Properties
            weapon = "WEAPON_PISTOL",
            ammo = 100, -- amount of ammo
          },
        }
      },
      {
        id = "quest_2", -- Needs to be unique
        label = "Quest 2",
        description = "Quest 2 Description",
        time = "7d",
        progress = {
          max = 100,
        },
        rewards = {
          {
            label = "Pistole",
            description = "Eine Kanone",
            image = "/assets/images/WEAPON_PISTOl.png",
            price = 1000,
            -- Weapon Object Properties
            weapon = "WEAPON_PISTOL",
            ammo = 100, -- amount of ammo
          },
        }
      },
    },
  },
  {
    id = "category_2", -- Needs to be unique
    label = "Quest Category",
    description = "Quest Category Description",
    color = "yellow", -- 'red' | 'yellow' | 'blue'
    quests = {
      {
        id = "quest_1", -- Needs to be unique
        label = "Quest 1",
        description = "Quest 1 Description",
        time = "7d",
        progress = {
          max = 400,
        },
        rewards = {
          {
            label = "Pistole",
            description = "Eine Kanone",
            image = "/assets/images/WEAPON_PISTOl.png",
            price = 1000,
            -- Weapon Object Properties
            weapon = "WEAPON_PISTOL",
            ammo = 100, -- amount of ammo
          },
        }
      },
      {
        id = "quest_2", -- Needs to be unique
        label = "Quest 2",
        description = "Quest 2 Description",
        time = "7d",
        progress = {
          max = 100,
        },
        rewards = {
          {
            label = "Pistole",
            description = "Eine Kanone",
            image = "/assets/images/WEAPON_PISTOl.png",
            price = 1000,
            -- Weapon Object Properties
            weapon = "WEAPON_PISTOL",
            ammo = 100, -- amount of ammo
          },
        }
      },
    },
  },
  {
    id = "category_3", -- Needs to be unique
    label = "Quest Category",
    description = "Quest Category Description",
    color = "blue", -- 'red' | 'yellow' | 'blue'
    quests = {
      {
        id = "quest_1", -- Needs to be unique
        label = "Quest 1",
        description = "Quest 1 Description",
        time = "7d",
        progress = {
          max = 400,
        },
        rewards = {
          {
            label = "Pistole",
            description = "Eine Kanone",
            image = "/assets/images/WEAPON_PISTOl.png",
            price = 1000,
            -- Weapon Object Properties
            weapon = "WEAPON_PISTOL",
            ammo = 100, -- amount of ammo
          },
        }
      },
      {
        id = "quest_2", -- Needs to be unique
        label = "Quest 2",
        description = "Quest 2 Description",
        time = "7d",
        progress = {
          max = 100,
        },
        rewards = {
          {
            label = "Pistole",
            description = "Eine Kanone",
            image = "/assets/images/WEAPON_PISTOl.png",
            price = 1000,
            -- Weapon Object Properties
            weapon = "WEAPON_PISTOL",
            ammo = 100, -- amount of ammo
          },
        }
      },
    },
  },
}

Scoreboard Config

Config = Config or {}
Config.Scoreboard = {
  {
    job = "police",
    name = "Police",
    icon = "/assets/images/police.svg",
  },
}

Cases Config

Config = Config or {}
Config.Cases = {
  {
    label = "LUXURY CASE",
    price = 500, -- Coins
    image = "/assets/images/case.png",
    items = {
      {
        label = "Apfel",
        image = "/assets/images/apple.png",
        chance = 20,   -- chance to get this item (0-100)
        -- Item Object Properties
        count = 2,     -- amount of items or ammoCount
        item = "bread" -- item or weapon or car
      },
      {
        label = "Pistole",
        image = "/assets/images/WEAPON_PISTOl.png",
        chance = 10, -- chance to get this item (0-100)
        -- Weapon Object Properties
        weapon = "WEAPON_PISTOL",
        ammo = 100, -- amount of ammo
      },
      {
        label = "T20",
        image = "/assets/images/car.png",
        chance = 70, -- chance to get this item (0-100)
        -- Vehicle Object Properties
        vehicle = "t20",
        vehicleType = "car" -- car, boat, plane, etc.
      },
    }
  }
}

Webhooks Config

Config = Config or {};
Config.Discord = {
  Webhooks = {
    keys = {
      management = "https://discord.com/api/webhooks/1353427721815851048/SB5Trgy1LPfpAjjM8IBzO1reP2vn9fjG8D3VoeV_UI6XYMQzRbtEWw0iuhXyQnCNtr7g",
      tebex = "https://discord.com/api/webhooks/1353427721815851048/SB5Trgy1LPfpAjjM8IBzO1reP2vn9fjG8D3VoeV_UI6XYMQzRbtEWw0iuhXyQnCNtr7g",
      redeem = "https://discord.com/api/webhooks/1353427721815851048/SB5Trgy1LPfpAjjM8IBzO1reP2vn9fjG8D3VoeV_UI6XYMQzRbtEWw0iuhXyQnCNtr7g",
      cases = "https://discord.com/api/webhooks/1353427721815851048/SB5Trgy1LPfpAjjM8IBzO1reP2vn9fjG8D3VoeV_UI6XYMQzRbtEWw0iuhXyQnCNtr7g",
    },
  },
  Embed = {
    color = '#0051ff',
    thumbnail = 'https://i.imgur.com/dfmcLTX.png',
    author = {
      text = '➥ Fusion Development',
      image = 'https://i.imgur.com/dfmcLTX.png'
    },
    footer = {
      text = '(c) Fusion Development',
      image = 'https://i.imgur.com/dfmcLTX.png'
    }
  }
}

Exports

Increase the progress of a quest (Serverside)

exports["fusion-pausemenu"]:IncreaseQuest(source, categoryId, questId, increment)
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Last updated 1 month ago

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