⚙️Configuration

Config = {}

Config.Bells = {
    ['burgershot'] = {
        BellCoords = vector3(-1173.6808, -883.4536, 13.9958),
        Marker = {
            Type = 1,
            Size = {x = 1.0, y = 1.0, z = 1.0},
            Color = {r = 255, g = 0, b = 0, a = 100},
            BobUpAndDown = true,
        },
        BellNotifyText = 'Jemand hat am Anwesen geklingelt!',
        minGradeForNotify = 0 -- Minimum grade to get a notification when someone rings the bell
    }
}

Config.CoolDown = 5 -- Cooldown in seconds

Config.HelpNotify = function(text)
    ESX.ShowHelpNotification(text)
end

Config.Notify = function(src, title, message)
    TriggerClientEvent('esx:showNotification', src, message)
end

Config.ClientNotify = function(title, message)
    TriggerEvent("esx:showNotification", title, message)
end

Config.Language = {
    pressE = 'Drücke ~INPUT_CONTEXT~ um zu klingeln'
}

Config.BanTrigger = function(src)
    -- Do something when a player try to ring many times with a cheat (executor)
end

If you have any configuration questions or errors, feel free to open a ticket on our Discord!

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